Oda Nobunaga - made by Nobun (Mugenation Team - www.mugenation.com)
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Thanks to Actarus for beta-testing and for sending me some usefull programs for audio ripping.

Thanks to Ice King for beta-testing and for making palette 3 and 7.


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AI Activation / Deactivation

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Note: AI is pretty hard, but not very much, because I think that a char mustn' t be invincible.

Note: on my exaples I use stage "stages\NobunPal.def", but You can use any stage you have...

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PART I - Dos Mugen
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Note: for winmugen, if you have problems on loading change those simbols: from \ to /
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By default, if you use nobunaga.def you have a char that you can use and with AI Activated.
Just add on mugen\select.def this line:

nobunaga, stages\NobunPal.def


if you want to disable AI use noAI.def, instead. 
In this case add on mugen\select.def this line instead:

nobunaga\noAI.def, stages\NobunPal.def


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PART II - WinMugen
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Depending of winmugen version the fist method (for Dos Mugen) will work or not.
If it doesn' t work use the instructions for Linux Mugen

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Part III - Linux Mugen
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Note: for winmugen, if you have problems on loading change those simbols: from / to \
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If you use Nobunaga.def you have char with NO AI activated. This becouse AI.Cheat parameter on
mugen.cfg doesn't seem to work under Linux. So if you want to do a battle against CPU with AI you
must add 2 copies of Nobunaga: one for player and one ONLY for CPU. Player mustn' t use CPu version
for any reason: no control for human player...

How to add player version:

nobunaga, stages/NobunPal.def, order=10 ;you must specify an order with 0 battles setted


How to add CPU version:

nobunaga/cpu.def, stages/NobunPal.def, order=1 ;you must secify an order with at least 1 battle setted.
